[In this analysis piece, designer Daniel Cook looks at Nintendo’s Wii Fit to examine and break down the critera that skills - such as exercising or balancing - need to have in order to be turned into video games, suggesting a blossoming of games as we discover those opportunities.]
Recently, my amazing wife picked up a copy of Wii Fit. No, this is not a review.
For the past year, my wife has been dealing with a rather serious, debilitating illness. One side effect is considerable and undesirable weight loss. On the positive side, she has enjoyed shopping for a new wardrobe to match her more petite frame. On the less positive side, many stores no longer carry clothes that are small enough to fit.
So when the Wii Fit first booted up and cheerily prompted her to set a goal, she decided to try to get her BMI back up to […]

Original Post By Google News editors@gamesetwatch.com (Simon Carless)



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